NSBA Draft Analyticsembargoed · 2026-06-06

28_archetypes.md

28 — Player Subject-Ability Profiles + Archetypes

28 — Player Subject-Ability Profiles + Archetypes

Date: 2026-05-30. Status: exploratory (Task A). Lead with the caveats.

TL;DR

HARD CAVEATS (read first)

  1. n is tiny and clusters are only moderately stable. 344 player-seasons, but the silhouette is 0.23 (weak separation — these are soft, overlapping blobs, not crisp types). Seed-stability is high but bootstrap ARI 0.84 means ~1 in 6 resamples reshuffles a meaningful chunk. Treat archetypes as descriptive tendencies, not hard labels. A player near a boundary could flip on a different sample.
  2. The fusion mixes two scoring worlds on purpose, but they don't fully agree. Combine↔ game per-subject r is only 0.38–0.54 (F3). The fused vector is a deliberate compromise: it lets us place nsba4 combine-only entrants (137 rows, no games) into the same space as proven players. For those 137 rows the profile is 100% combine — i.e. as gameable / noisy as the combine itself.
  3. "low-output / replacement" (n=140) is partly an artifact of thin reads. 55 of 140 are combine-only nsba4 rows pulled toward 0; the rest are genuinely low-PPTF game players. Do not read this cluster as "these players are bad" for the combine-only members — read it as "no evidence of a hot subject."
  4. CS absent for all of nsba1. CS is imputed to season-mean (z=0) for distance only; has_cs_profile flags the 215/344 rows with a real CS reading.
  5. Grade/role mapping is qualitative only. grade_or_age is sparse free-text; I do NOT claim a quantitative grade-by-archetype effect.

Method

scripts/A28_archetypes.py. - Crosswalk: combine theta_{bio,chem,cs,ess,math,phys} ↔ game pptf_{b,ch,cs,ess,m,p}. - Standardize: z-score each subject within season separately for combine and game, so cross-season difficulty drift (F7) and the two scales don't contaminate the vector. - Fuse per subject: fused = (w_g·game_z + w_c·combine_z)/(w_g+w_c), w_g=√min(games,4), w_c=1. Single-source rows use that source. This down-weights 1-game flukes and lets combine carry unproven players. - Cluster: k-means on the 6-dim fused matrix (CS→0 where absent). k chosen by silhouette over k=4..7, cross-checked for interpretability; stability via 50 seeds + 50 bootstraps (ARI). CS-aware re-cluster on the 215 rows with real CS as a robustness check.

Archetype profiles (mean fused z; outputs/archetype_profiles.csv)

id label n bio chem cs ess math phys mean PPTF PPTF-z mean WS mean VORP
0 bio specialist 47 +1.64 -0.14 -0.41 -0.35 -0.27 -0.63 0.33 +0.24 0.92 4.98
1 ESS specialist 59 -0.27 -0.15 +0.11 +1.60 -0.16 +0.03 0.31 +0.19 0.95 2.65
2 elite multi-science (chem+phys core) 33 +0.59 +2.07 +0.60 +0.09 +0.80 +0.84 0.71 +1.72 2.54 44.6
3 math+phys specialist 65 -0.39 -0.12 +0.41 -0.22 +1.17 +0.79 0.40 +0.53 1.39 13.9
4 low-output / replacement 140 -0.49 -0.37 -0.38 -0.50 -0.56 -0.42 0.07 -0.78 0.19 -18.1

Among players with ≥1 game (drops combine-only noise), the value ordering is preserved: elite multi-science PPTF 0.71 / WS 2.5 >> math+phys 0.40 / 1.39 > bio 0.33 / 0.92 ≈ ESS 0.31 / 0.95 >> replacement 0.075 / 0.19.

Characterization

Mapping to Gideon's role theory (docs/INTEL.md)

Gideon role Closest archetype Verdict
ESS main (sophomore) A1 ESS specialist Supported as a type (it exists, modest value).
Captain: physics+math (senior) A3 math+phys, peaking into A2 Supported — the deep-phys/math vector is real and the elite tier is built on chem/phys/math.
Chem main, "quick with numbers" sits inside A2 (chem+math+phys all hot) Partly — chem strength co-occurs with math/phys in the elite cluster, not as a standalone chem type. No pure "chem main" archetype emerged.
Bio + astro junior A0 bio specialist Bio part yes, astro part NO — bio specialists are ESS-neutral; the bio+astro complement is not a separable cluster at this n.
CS specialist (none) Refuted as a standalone type — CS rides with broad elites; no pure-CS pod.

So Gideon's roles exist as tendencies, but the data does not support the finer complementarity pairings (bio+astro, chem-as-its-own-main) as distinct player types — those collapse into either the broad-elite cluster or a single-subject specialist.

Stability (honest)

k silhouette seed ARI bootstrap ARI
4 0.230 0.998 0.811
5 0.234 0.986 0.844
6 0.219 0.768 0.752
7 0.224 0.864 0.751

k=5 is the sweet spot. The low absolute silhouette (~0.23) is the real story: subject profiles overlap heavily; these are soft regions of a continuum, not discrete species.

Artifacts

Draft implication (tentative, do not over-weight)

The only archetype that reliably wins is the broad-and-deep elite (A2). Pure specialists (bio, ESS, math/phys) are coverage pieces of similar middling value (~0.3–0.4 PPTF). This echoes the spine: draft for production rate / the broad-elite tier; treat single-subject specialists incl. CS as roughly interchangeable coverage, not differentiators.


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